Amazon.com
The second edition of Martin Fowler's bestselling UML Distilled provides updates to the Unified Modeling Language (UML) without changing its basic formula for success. It is still arguably the best resource for quick, no-nonsense explanations of using UML.
The major strength of UML Distilled is its short, concise presentation of the essentials of UML and where it fits within today's software development process. The book describes all the major UML diagram types, what they're for, and the basic notation involved in creating and deciphering them. These diagrams include use cases; class and interaction diagrams; collaborations; and state, activity, and physical diagrams. The examples are always clear, and the explanations cut to the fundamental design logic.
For the second edition, the material has been reworked for use cases and activity diagrams, plus there are numerous small tweaks throughout, including the latest UML v. 1.3 standard. An appendix even traces the evolution of UML versions.
Working developers often don't have time to keep up with new innovations in software engineering. This new edition lets you get acquainted with some of the best thinking about efficient object-oriented software design using UML in a convenient format that will be essential to anyone who designs software professionally. --Richard Dragan
Topics covered: UML basics, analysis and design, outline development (software development process), inception, elaboration, managing risks, construction, transition, use case diagrams, class diagrams, interaction diagrams, collaborations, state diagrams, activity diagrams, physical diagrams, patterns, and refactoring basics./p>
Reviews From AMAZON.COM
Meticulous in its awfulness.
This book is harder to digest than the Silmarillion. I received it in school along with some fellow students and we unanimously agreed that it was tripe. Perhaps a very experienced software engineer would be able to benefit from it but at the junior level we were at when we received it we found it magnificently boring. I think I tried reading it about three times and never got past page four. It's both boring beyond comprehension and confusing beyond comprehension. The only thing I comprehended about it was that it was the worst book I've ever attempted to read. Ever. If you are not particularly versed in modeling software systems and are looking for an introduction to it, such as UML, do not buy this book. Consider this a warning.
Great at beginning but sloppy at the end
Fowler is one of my favorite writers. This book is a great book that is a must on the bookshelf of any serious developers. However, in spite of its power, which you can read in other reviews, it has some minor problems/mistakes.
Fowler, in this book, reminds me of a good instructor who starts a course very well, but at the end of the semester he just wants to finish all the topics carelessly.
The first eleven chapters are great and very well done, but the problem starts at chapter twelve, specifically when he tries to explain the "Composite Structure Diagram" and the usage of Ball-and-Socket notation in Component Diagram. He fails to do the job, however later on in his blog he tries to justify some of his mistakes. you can find the discussion under Ball-And-Socket post.
Another minor mistake is on page 89, when he confuses the concept of the namespace in .Net. I have seen that most of the people with Java background are confusing the "namespace" concept in .Net with "package" in java. Namespaces in .Net have nothing to do with access modifiers. I believe the more equivalent of packages in java are assemblies in .Net and for the Package diagram in UML one should consider an assembly as an equivalent to a package in the diagram.
The first two editions of the book were very successful, and after releasing the UML 2.0 a new edition, which covers the new elements in UML 2.0, was needed, but it seems Fowler was very busy at the time and he just wanted to upgrade the book in two or three days.

ISBN:020165783X