Submitted by bookman on Wed, 10/28/2009 - 00:46
Java Basic Set 1
- What is the difference between procedural and object-oriented programs?- a) In procedural program, programming logic follows certain procedures and the instructions are executed one after another. In OOP program, unit of program is object, which is nothing but combination of data and code. b) In procedural program, data is exposed to the whole program whereas in OOPs program, it is accessible with in the object and which in turn assures the security of the code.
- What are Encapsulation, Inheritance and Polymorphism?- Encapsulation is the mechanism that binds together code and data it manipulates and keeps both safe from outside interference and misuse. Inheritance is the process by which one object acquires the properties of another object. Polymorphism is the feature that allows one interface to be used for general class actions.
- What is the difference between Assignment and Initialization?- Assignment can be done as many times as desired whereas initialization can be done only once.
- What is OOPs?- Object oriented programming organizes a program around its data, i. e. , objects and a set of well defined interfaces to that data. An object-oriented program can be characterized as data controlling access to code.
- What are Class, Constructor and Primitive data types?- Class is a template for multiple objects with similar features and it is a blue print for objects. It defines a type of object according to the data the object can hold and the operations the object can perform. Constructor is a special kind of method that determines how an object is initialized when created. Primitive data types are 8 types and they are: byte, short, int, long, float, double, boolean, char.
- What is an Object and how do you allocate memory to it?- Object is an instance of a class and it is a software unit that combines a structured set of data with a set of operations for inspecting and manipulating that data. When an object is created using new operator, memory is allocated to it.
- What is the difference between constructor and method?- Constructor will be automatically invoked when an object is created whereas method has to be called explicitly.
- What is the use of bin and lib in JDK?- Bin contains all tools such as javac, appletviewer, awt tool, etc., whereas lib contains API and all packages.
- What is casting?- Casting is used to convert the value of one type to another.
- How many ways can an argument be passed to a subroutine and explain them?- An argument can be passed in two ways. They are passing by value and passing by reference. Passing by value: This method copies the value of an argument into the formal parameter of the subroutine. Passing by reference: In this method, a reference to an argument (not the value of the argument) is passed to the parameter.
- What is the difference between an argument and a parameter?- While defining method, variables passed in the method are called parameters. While using those methods, values passed to those variables are called arguments.
- What is UNICODE?- Unicode is used for internal representation of characters and strings and it uses 16 bits to represent each other.
- What is Garbage Collection and how to call it explicitly?- When an object is no longer referred to by any variable, java automatically reclaims memory used by that object. This is known as garbage collection. System. gc() method may be used to call it explicitly.
- What is finalize() method?- finalize () method is used just before an object is destroyed and can be called just prior to garbage collection.
- What is method overloading and method overriding?- Method overloading: When a method in a class having the same method name with different arguments is said to be method overloading. Method overriding : When a method in a class having the same method name with same arguments is said to be method overriding.
- What is difference between overloading and overriding?- a) In overloading, there is a relationship between methods available in the same class whereas in overriding, there is relationship between a superclass method and subclass method. b) Overloading does not block inheritance from the superclass whereas overriding blocks inheritance from the superclass. c) In overloading, separate methods share the same name whereas in overriding, subclass method replaces the superclass. d) Overloading must have different method signatures whereas overriding must have same signature.
- What is meant by Inheritance and what are its advantages?- Inheritance is the process of inheriting all the features from a class. The advantages of inheritance are reusability of code and accessibility of variables and methods of the super class by subclasses.
- What is the difference between this() and super()?- this() can be used to invoke a constructor of the same class whereas super() can be used to invoke a super class constructor.
- What is the difference between superclass and subclass?- A super class is a class that is inherited whereas sub class is a class that does the inheriting.
- What modifiers may be used with top-level class?- public, abstract and final can be used for top-level class.
- What are inner class and anonymous class?- Inner class : classes defined in other classes, including those defined in methods are called inner classes. An inner class can have any accessibility including private. Anonymous class : Anonymous class is a class defined inside a method without a name and is instantiated and declared in the same place and cannot have explicit constructors.
- What is a package?- A package is a collection of classes and interfaces that provides a high-level layer of access protection and name space management.
- What is a reflection package?- java. lang. reflect package has the ability to analyze itself in runtime.
- What is an abstract class?- An abstract class is a class designed with implementation gaps for subclasses to fill in and is deliberately incomplete.
- What is the difference between Integer and int?- a) Integer is a class defined in the java. lang package, whereas int is a primitive data type defined in the Java language itself. Java does not automatically convert from one to the other. b) Integer can be used as an argument for a method that requires an object, whereas int can be used for calculations.
- What is a cloneable interface and how many methods does it contain?- It is not having any method because it is a TAGGED or MARKER interface.
- Can you have an inner class inside a method and what variables can you access?- Yes, we can have an inner class inside a method and final variables can be accessed.
- What is the difference between String and String Buffer?- a) String objects are constants and immutable whereas StringBuffer objects are not. b) String class supports constant strings whereas StringBuffer class supports growable and modifiable strings.
- What is the difference between Array and vector?- Array is a set of related data type and static whereas vector is a growable array of objects and dynamic.
- What is the difference between exception and error?- The exception class defines mild error conditions that your program encounters. Exceptions can occur when trying to open the file, which does not exist, the network connection is disrupted, operands being manipulated are out of prescribed ranges, the class file you are interested in loading is missing. The error class defines serious error conditions that you should not attempt to recover from. In most cases it is advisable to let the program terminate when such an error is encountered.
- What is the difference between process and thread?- Process is a program in execution whereas thread is a separate path of execution in a program.
- What is multithreading and what are the methods for inter-thread communication and what is the class in which these methods are defined?- Multithreading is the mechanism in which more than one thread run independent of each other within the process. wait (), notify () and notifyAll() methods can be used for inter-thread communication and these methods are in Object class. wait() : When a thread executes a call to wait() method, it surrenders the object lock and enters into a waiting state. notify() or notifyAll() : To remove a thread from the waiting state, some other thread must make a call to notify() or notifyAll() method on the same object.
- What is the class and interface in java to create thread and which is the most advantageous method?- Thread class and Runnable interface can be used to create threads and using Runnable interface is the most advantageous method to create threads because we need not extend thread class here.
- What are the states associated in the thread?- Thread contains ready, running, waiting and dead states.
- What is synchronization?- Synchronization is the mechanism that ensures that only one thread is accessed the resources at a time.
- When you will synchronize a piece of your code?- When you expect your code will be accessed by different threads and these threads may change a particular data causing data corruption.
- What is daemon thread and which method is used to create the daemon thread?- Daemon thread is a low priority thread which runs intermittently in the back ground doing the garbage collection operation for the java runtime system. setDaemon method is used to create a daemon thread.
- Are there any global variables in Java, which can be accessed by other part of your program?- No, it is not the main method in which you define variables. Global variables is not possible because concept of encapsulation is eliminated here.
- What is an applet?- Applet is a dynamic and interactive program that runs inside a web page displayed by a java capable browser.
- What is the difference between applications and applets?- a)Application must be run on local machine whereas applet needs no explicit installation on local machine. b)Application must be run explicitly within a java-compatible virtual machine whereas applet loads and runs itself automatically in a java-enabled browser. d)Application starts execution with its main method whereas applet starts execution with its init method. e)Application can run with or without graphical user interface whereas applet must run within a graphical user interface.
- How does applet recognize the height and width?- Using getParameters() method.
- When do you use codebase in applet?- When the applet class file is not in the same directory, codebase is used.
- How do you set security in applets?- using setSecurityManager() method
- What is an event and what are the models available for event handling?- An event is an event object that describes a state of change in a source. In other words, event occurs when an action is generated, like pressing button, clicking mouse, selecting a list, etc. There are two types of models for handling events and they are: a) event-inheritance model and b) event-delegation model
- What is source and listener?- source : A source is an object that generates an event. This occurs when the internal state of that object changes in some way. listener : A listener is an object that is notified when an event occurs. It has two major requirements. First, it must have been registered with one or more sources to receive notifications about specific types of events. Second, it must implement methods to receive and process these notifications.
- What is adapter class?- An adapter class provides an empty implementation of all methods in an event listener interface. Adapter classes are useful when you want to receive and process only some of the events that are handled by a particular event listener interface. You can define a new class to act listener by extending one of the adapter classes and implementing only those events in which you are interested. For example, the MouseMotionAdapter class has two methods, mouseDragged()and mouseMoved(). The signatures of these empty are exactly as defined in the MouseMotionListener interface. If you are interested in only mouse drag events, then you could simply extend MouseMotionAdapter and implement mouseDragged() .
- What is meant by controls and what are different types of controls in AWT?- Controls are components that allow a user to interact with your application and the AWT supports the following types of controls: Labels, Push Buttons, Check Boxes, Choice Lists, Lists, Scrollbars, Text Components. These controls are subclasses of Component.
- What is the difference between choice and list?- A Choice is displayed in a compact form that requires you to pull it down to see the list of available choices and only one item may be selected from a choice. A List may be displayed in such a way that several list items are visible and it supports the selection of one or more list items.
- What is the difference between scrollbar and scrollpane?- A Scrollbar is a Component, but not a Container whereas Scrollpane is a Conatiner and handles its own events and perform its own scrolling.
- What is a layout manager and what are different types of layout managers available in java AWT?- A layout manager is an object that is used to organize components in a container. The different layouts are available are FlowLayout, BorderLayout, CardLayout, GridLayout and GridBagLayout.
- How are the elements of different layouts organized?- FlowLayout: The elements of a FlowLayout are organized in a top to bottom, left to right fashion. BorderLayout: The elements of a BorderLayout are organized at the borders (North, South, East and West) and the center of a container. CardLayout: The elements of a CardLayout are stacked, on top of the other, like a deck of cards. GridLayout: The elements of a GridLayout are of equal size and are laid out using the square of a grid. GridBagLayout: The elements of a GridBagLayout are organized according to a grid. However, the elements are of different size and may occupy more than one row or column of the grid. In addition, the rows and columns may have different sizes.
- Which containers use a Border layout as their default layout?- Window, Frame and Dialog classes use a BorderLayout as their layout.
- Which containers use a Flow layout as their default layout?- Panel and Applet classes use the FlowLayout as their default layout.
- What are wrapper classes?- Wrapper classes are classes that allow primitive types to be accessed as objects.
- What is the difference between set and list?- Set stores elements in an unordered way but does not contain duplicate elements, whereas list stores elements in an ordered way but may contain duplicate elements.
- What is a stream and what are the types of Streams and classes of the Streams?- A Stream is an abstraction that either produces or consumes information. There are two types of Streams and they are: Byte Streams: Provide a convenient means for handling input and output of bytes. Character Streams: Provide a convenient means for handling input & output of characters. Byte Streams classes: Are defined by using two abstract classes, namely InputStream and OutputStream. Character Streams classes: Are defined by using two abstract classes, namely Reader and Writer.
- What is the difference between Reader/Writer and InputStream/Output Stream?- The Reader/Writer class is character-oriented and the InputStream/OutputStream class is byte-oriented.
- What is an I/O filter?- An I/O filter is an object that reads from one stream and writes to another, usually altering the data in some way as it is passed from one stream to another.
- What is serialization and deserialization?- Serialization is the process of writing the state of an object to a byte stream. Deserialization is the process of restoring these objects.
- What is JDBC?- JDBC is a set of Java API for executing SQL statements. This API consists of a set of classes and interfaces to enable programs to write pure Java Database applications.
- What are drivers available?- a) JDBC-ODBC Bridge driver b) Native API Partly-Java driver c) JDBC-Net Pure Java driver d) Native-Protocol Pure Java driver
- What are the types of JDBC Driver Models and explain them?- There are two types of JDBC Driver Models and they are: a) Two tier model and b) Three tier model Two tier model: In this model, Java applications interact directly with the database. A JDBC driver is required to communicate with the particular database management system that is being accessed. SQL statements are sent to the database and the results are given to user. This model is referred to as client/server configuration where user is the client and the machine that has the database is called as the server. Three tier model: A middle tier is introduced in this model. The functions of this model are: a) Collection of SQL statements from the client and handing it over to the database, b) Receiving results from database to the client and c) Maintaining control over accessing and updating of the above.
- What type of driver did you use in project?- JDBC-ODBC Bridge driver (is a driver that uses native(C language) libraries and makes calls to an existing ODBC driver to access a database engine).
- What is stored procedure?- Stored procedure is a group of SQL statements that forms a logical unit and performs a particular task. Stored Procedures are used to encapsulate a set of operations or queries to execute on database. Stored procedures can be compiled and executed with different parameters and results and may have any combination of input/output parameters.
- What are the classes and interfaces for servlets?- There are two packages in servlets and they are javax. servlet and
- What is the difference between an applet and a servlet?- a) Servlets are to servers what applets are to browsers. b) Applets must have graphical user interfaces whereas servlets have no graphical user interfaces.
- Who is loading the init() method of servlet?- Web server
- What are the different servers available for developing and deploying Servlets?- a) Java Web Server b) JRun g) Apache Server h) Netscape Information Server i) Web Logic
- How many ways can we track client and what are they?- The servlet API provides two ways to track client state and they are: a) Using Session tracking and b) Using Cookies.
- What is Server-Side Includes (SSI)?- Server-Side Includes allows embedding servlets within HTML pages using a special servlet tag. In many servlets that support servlets, a page can be processed by the server to include output from servlets at certain points inside the HTML page. This is accomplished using a special internal SSINCLUDE, which processes the servlet tags. SSINCLUDE servlet will be invoked whenever a file with an. shtml extension is requested. So HTML files that include server-side includes must be stored with an . shtml extension.
- What are cookies and how will you use them?- Cookies are a mechanism that a servlet uses to have a client hold a small amount of state-information associated with the user. a) Create a cookie with the Cookie constructor: public Cookie(String name, String value) b) A servlet can send a cookie to the client by passing a Cookie object to the addCookie() method of HttpServletResponse: public void HttpServletResponse. addCookie(Cookie cookie) c) A servlet retrieves cookies by calling the getCookies() method of HttpServletRequest: public Cookie[ ] HttpServletRequest. getCookie().
- Is it possible to communicate from an applet to servlet and how many ways and how?- Yes, there are three ways to communicate from an applet to servlet and they are: a) HTTP Communication(Text-based and object-based) b) Socket Communication c) RMI Communication
- What is connection pooling?- With servlets, opening a database connection is a major bottleneck because we are creating and tearing down a new connection for every page request and the time taken to create connection will be more. Creating a connection pool is an ideal approach for a complicated servlet. With a connection pool, we can duplicate only the resources we need to duplicate rather than the entire servlet. A connection pool can also intelligently manage the size of the pool and make sure each connection remains valid. A number of connection pool packages are currently available. Some like DbConnectionBroker are freely available from Java Exchange Works by creating an object that dispenses connections and connection Ids on request. The ConnectionPool class maintains a Hastable, using Connection objects as keys and Boolean values as stored values. The Boolean value indicates whether a connection is in use or not. A program calls getConnection() method of the ConnectionPool for getting Connection object it can use; it calls returnConnection() to give the connection back to the pool.
- Why should we go for interservlet communication?- Servlets running together in the same server communicate with each other in several ways. The three major reasons to use interservlet communication are: a) Direct servlet manipulation - allows to gain access to the other currently loaded servlets and perform certain tasks (through the ServletContext object) b) Servlet reuse - allows the servlet to reuse the public methods of another servlet. c) Servlet collaboration - requires to communicate with each other by sharing specific information (through method invocation)
- Is it possible to call servlet with parameters in the URL?- Yes. You can call a servlet with parameters in the syntax as (?Param1 = xxx || m2 = yyy).
- How do servlets handle multiple simultaneous requests?- The server has multiple threads that are available to handle requests. When a request comes in, it is assigned to a thread, which calls a service method (for example: doGet(), doPost() and service()) of the servlet. For this reason, a single servlet object can have its service methods called by many threads at once.
- What is the difference between TCP/IP and UDP?- TCP/IP is a two-way communication between the client and the server and it is a reliable and there is a confirmation regarding reaching the message to the destination. It is like a phone call. UDP is a one-way communication only between the client and the server and it is not a reliable and there is no confirmation regarding reaching the message to the destination. It is like a postal mail.
- What is Inet address?- Every computer connected to a network has an IP address. An IP address is a number that uniquely identifies each computer on the Net. An IP address is a 32-bit number.
- What is URL?- URL stands for Uniform Resource Locator and it points to resource files on the Internet. URL has four components: http://www. address. com:80/index.html, where http - protocol name, address - IP address or host name, 80 - port number and index.html - file path.
- What is RMI and steps involved in developing an RMI object?- Remote Method Invocation (RMI) allows java object that executes on one machine and to invoke the method of a Java object to execute on another machine. The steps involved in developing an RMI object are: a) Define the interfaces b) Implementing these interfaces c) Compile the interfaces and their implementations with the java compiler d) Compile the server implementation with RMI compiler e) Run the RMI registry f) Run the application
- What is RMI architecture?- RMI architecture consists of four layers and each layer performs specific functions: a) Application layer - contains the actual object definition. b) Proxy layer - consists of stub and skeleton. c) Remote Reference layer - gets the stream of bytes from the transport layer and sends it to the proxy layer. d) Transportation layer - responsible for handling the actual machine-to-machine communication.
- what is UnicastRemoteObject?- All remote objects must extend UnicastRemoteObject, which provides functionality that is needed to make objects available from remote machines.
- What is a Java Bean?- A Java Bean is a software component that has been designed to be reusable in a variety of different environments.
- What is a Jar file?- Jar file allows to efficiently deploying a set of classes and their associated resources. The elements in a jar file are compressed, which makes downloading a Jar file much faster than separately downloading several uncompressed files. The package java. util. zip contains classes that read and write jar files.
- What is BDK?- BDK, Bean Development Kit is a tool that enables to create, configure and connect a set of set of Beans and it can be used to test Beans without writing a code.
- What are Predefined variables or implicit objects?- To simplify code in JSP expressions and scriptlets, we can use eight automatically defined variables, sometimes called implicit objects. They are request, response, out, session, application, config, pageContext, and page.
- What are JSP ACTIONS?- JSP actions use constructs in XML syntax to control the behavior of the servlet engine. You can dynamically insert a file, reuse JavaBeans components, forward the user to another page, or generate HTML for the Java plugin. Available actions include: jsp:include - Include a file at the time the page is requested. jsp:useBean - Find or instantiate a JavaBean. jsp:setProperty - Set the property of a JavaBean. jsp:getProperty - Insert the property of a JavaBean into the output. jsp:forward - Forward the requester to a newpage. Jsp: plugin - Generate browser-specific code that makes an OBJECT or EMBED
- How are Servlets and JSP Pages related?- JSP pages are focused around HTML (or XML) with Java codes and JSP tags inside them. When a web server that has JSP support is asked for a JSP page, it checks to see if it has already compiled the page into a servlet. Thus, JSP pages become servlets and are transformed into pure Java and then compiled, loaded into the server and executed.
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